17th February 2023
Hello! Welcome back to our regular feature where we write a little bit about some of the games we’ve found ourselves playing over the last few days. This time: arms, tabletop RPGs, and intergalactic bounty hunters.
If you fancy catching up on some of the older editions of What We’ve Been Playing, here’s our archive.
Arms – Switch
It’s my last day at Eurogamer, so I can’t let it slide without bringing up my beloved Arms. I’ve had a fine run over what’s coming up to 12 years, with plenty of highlights but of course I’ve a few regrets – like not giving an Essential to this outrageous take on the fighting genre that graced the Switch’s launch year.
Okay it’s a game with its shortcomings – it’s light on content, and presents a fairly light approach to a style of game that’s often dense with complexity, but the strength of execution and character are where you’ll see the Nintendo difference. It was a product of one of my favourite eras of Nintendo, too, with the company clearly humbled by the failure of the Wii U as it was handing the reins over to a new generation of designers and developers – the same movement that gave us the brilliant Splatoon a couple of years previously.