The strange situation that is The Day Before keeps getting stranger.

Following the news that developer Fntastic was closing down with immediate effect, a former employee has shed more insight onto the studio and The Day Before’s development.

Speaking with DualShockers, the anonymous source said The Day Before was never intended to be an MMO, despite its marketing stating otherwise. It was actually meant to be inspired by “a mix of Rust, DayZ and Escape from Tarkov,” they said.

“No one from our team knows why they called it an MMO,” the former developer explained. “It was always a third-person shooter with some co-op mechanics. Not one RPG mechanic was implemented – skills were an idea, and they were in the prototype stage, but nothing more.”